Difference between revisions of "User Guide"

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==Graphical User Interface==
+
==Introduction==
The GUI is the easiest way to use TexGen, in previous version a lot of TexGen features were not accessible via the graphical user interface. However considerable effort has been made to improve this, notably version 3.1 includes a modelling interface for interactive manipulation of textile geometry and version 3.2 includes a 3d weave wizard. For those comfortable with doing a bit of programming, the [[Scripting Guide|Python interface]] is recommended.
+
This user guide gives instructions for using TexGen via the graphical user interface (GUI). A practical introduction to using TexGen with worked examples and exercises can be found in the [https://link.springer.com/chapter/10.1007/978-3-030-91515-5_6 TexGen chapter] in the book Advanced Weaving Technology, DOI https://doi.org/10.1007/978-3-030-91515-5.
  
===Layout===
+
==Layout==
 
[[Image:layout.png]]
 
[[Image:layout.png]]
  
Line 21: Line 21:
 
Finally the outliner window which is hidden by default gives tree representation of the textile model. Which each textile is composed of a several yarns each of which is composed of nodes. This will be covered in more detail in the modelling section.
 
Finally the outliner window which is hidden by default gives tree representation of the textile model. Which each textile is composed of a several yarns each of which is composed of nodes. This will be covered in more detail in the modelling section.
  
===Textiles===
+
==Textiles Menu==
  
====Create Empty Textile====
+
===Create Empty Textile===
 
This option creates an empty textile ready to have yarns added using the Modeller options.
 
This option creates an empty textile ready to have yarns added using the Modeller options.
 
Either:
 
Either:
Line 32: Line 32:
  
  
====Weave====
+
===Create Weave===
  
 
[[Image:WeavewizardShear.png]]
 
[[Image:WeavewizardShear.png]]
Line 40: Line 40:
 
# Select Main Menu -> Textiles -> Create Weave...
 
# Select Main Menu -> Textiles -> Create Weave...
  
=====Create 2D Weave=====
+
====Create 2D Weave====
  
 
Fill in the textile data on Weave Wizard as follows. Tool tips for each section can be viewed by holding the mouse over the control for about a second.
 
Fill in the textile data on Weave Wizard as follows. Tool tips for each section can be viewed by holding the mouse over the control for about a second.
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*** Changes to width and height will be applied to all selected yarns. Changes to yarn spacing will modifies the spacing between the selected yarn and the yarn after it.
 
*** Changes to width and height will be applied to all selected yarns. Changes to yarn spacing will modifies the spacing between the selected yarn and the yarn after it.
  
=====Create 3D Weave=====
+
====Create 3D Weave====
  
 
* Create 3D Weave - check this box
 
* Create 3D Weave - check this box
Line 95: Line 95:
 
* Set yarn spacing, width and height as for 2D Weave described above
 
* Set yarn spacing, width and height as for 2D Weave described above
  
====3D Weave====
+
===Create 3D Weave===
  
 
To use the 3D weave wizard either:
 
To use the 3D weave wizard either:
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Note that it is not necessary to complete all of these values: either the fibre area, or fibres per yarn and fibre diameter, or yarn linear density and fibre density will be sufficient.
 
Note that it is not necessary to complete all of these values: either the fibre area, or fibres per yarn and fibre diameter, or yarn linear density and fibre density will be sufficient.
  
====Layered Textile====
+
===Create Layered===
 
Either:
 
Either:
 
# Select Controls -> Textiles -> Layered, or
 
# Select Controls -> Textiles -> Layered, or
Line 178: Line 178:
 
[[Image:4LayeredTextile.png|500px]]
 
[[Image:4LayeredTextile.png|500px]]
  
====Set Layer Offsets====
+
===Set Layer Offsets===
 
[[Image:Layer Offsets Dialog.png|right]]
 
[[Image:Layer Offsets Dialog.png|right]]
 
Select Main Menu -> Textiles -> Set Layer Offsets
 
Select Main Menu -> Textiles -> Set Layer Offsets
Line 188: Line 188:
 
[[Image:4LayeredOffset.png|400px]]
 
[[Image:4LayeredOffset.png|400px]]
  
====Nest Layers====
+
===Nest Layers===
 
Two nesting options are available, either maintaining the layer offsets already set or moving the layers relative to each other in order to achieve the maximum nesting.
 
Two nesting options are available, either maintaining the layer offsets already set or moving the layers relative to each other in order to achieve the maximum nesting.
  
Line 201: Line 201:
 
[[Image:4LayeredNested.png|400px]]
 
[[Image:4LayeredNested.png|400px]]
  
====Edit Textile====
+
===Edit Textile===
  
 
Either
 
Either
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Note: If the textile has been edited (eg. nodes have been moved) this will not be reflected in the regenerated textile.
 
Note: If the textile has been edited (eg. nodes have been moved) this will not be reflected in the regenerated textile.
  
====Rotate Textile====
+
===Rotate Textile===
 
[[Image:RotateTextileDialog.png|right]]
 
[[Image:RotateTextileDialog.png|right]]
 
Either
 
Either
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[[Image:RotateTextileAndDomain.png|400px]]          [[Image:RotateTextile.png|400px]]
 
[[Image:RotateTextileAndDomain.png|400px]]          [[Image:RotateTextile.png|400px]]
  
===File===
+
 
====Import====
+
==File Menu==
=====Weave Pattern File=====
+
===Import===
 +
====Weave Pattern File====
 
This option generates a TexGen model from a weave pattern file in the format specified below.
 
This option generates a TexGen model from a weave pattern file in the format specified below.
 
*Select File->Import->Weave Pattern File...
 
*Select File->Import->Weave Pattern File...
Line 237: Line 238:
 
  1 1 1 1                        ''First line is layer data, space delimited''
 
  1 1 1 1                        ''First line is layer data, space delimited''
 
  1000                            ''Weave pattern: 1 = warp lifted''
 
  1000                            ''Weave pattern: 1 = warp lifted''
  0010                           ''Italic text''0 = warp lowered
+
  0010                                           ''0 = warp lowered''
 
  0100            
 
  0100            
 
  0001                            ''No spacing between entries''
 
  0001                            ''No spacing between entries''
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  FIBRE_COUNT 12000
 
  FIBRE_COUNT 12000
  
The TexGen model is generated using the tow area specified to calculate the width and height of the yarns, assuming a width to height ratio of 6:1 and an elliptical cross-section.  Warp and weft spacings are calculated using the width and weft density information. The data above will generate the model shown below:
+
If the tow area is specified with no tow width and height then the TexGen model is generated using the tow area to calculate the width and height of the yarns, assuming a width to height ratio of 6:1 and an elliptical cross-section.  Warp and weft spacings are calculated using the width and weft density information. The data above will generate the model shown below:
 +
 
 +
[[file:SatinFromWeavePattern.png|400px]]
 +
 
 +
If the tow area and one of tow width or height are specified then the other dimension (height or width) will be calculated using this data (as in the 3D weave model below). If both tow width and height are specified then these are used, irrespective of the tow area specified.
 +
 
 +
3D Weave:
 +
The following file will generate the model shown below:
 +
1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4  ''Warp layer data, numbered from bottom. Single '1' gives binder yarn''
 +
11001111110000001100
 +
00001100111111000000
 +
10001100100011001000
 +
11001000110010001111
 +
11110000100000001000
 +
00001000000011110000
 +
WIDTH 7.5 mm
 +
TOW_AREA  0.2 mm^2
 +
TOW_HEIGHT 0.4 mm
 +
WEFT_DENSITY 8 /cm
 +
FIBRE_COUNT 6000
 +
LINEAR_DENSITY 800 tex
 +
FIBRE_DIAMETER 6 um
 +
FIBRE_DENSITY 1.8 g/cm^3
 +
WEFT_REPEAT
 +
 
 +
[[file:3DWeaveFromPattern.png|400px]]    [[file:3DWeaveFromPattern2.png|400px]]
 +
 
 +
3D Orthogonal Weave:
 +
1 1 2 3 4 1 1 2 3 4            ''Warp layer data, numbered from bottom. Single '1' gives binder yarn''
 +
1000000000
 +
1100001000
 +
1110001100
 +
1111001110
 +
1111101111
 +
0000010000
 +
0100011000
 +
0110011100
 +
0111011110
 +
0111111111
 +
 +
ORTHOGONAL                    ''Use orthogonal keyword to automatically stack weft insertions''
 +
 
 +
[[file:OrthogonalFromWeavePattern.png|400px]]
 +
 
 +
===Export===
 +
====Surface Mesh====
 +
This option creates a surface mesh corresponding to the mesh shown when using the Rendering -> X-Ray option.
 +
 
 +
=====VTU and STL File=====
 +
[[file:SurfaceVTUDialog.png|right]]
 +
*Select File->Export->Surface Mesh->STL, VTU File...
 +
*The Surface Mesh Options dialog will be displayed
 +
**Export Yarns: Select to create a mesh of the yarn surfaces
 +
**Trim Surface to Domain: Select to create yarn meshes conforming to domain bounds
 +
**Export Domain: Select to create a triangulated mesh of the domain surfaces
 +
***Mesh Yarn Ends: Select to create a triangulated mesh across the yarn ends
 +
***Seed size: Used to adjust size of triangulation
 +
*The Save Mesh file menu will be displayed
 +
**Save as type: Use the drop-down menu to select the file type - VTU, STL (ASCII or binary, or SciRun format
 +
 
 +
 
 +
 
 +
=====ABAQUS File=====
 +
[[file:SurfaceAbaqusDialog.png|right]]
 +
This option will export the surface mesh of the yarns only
 +
*Select File->Export->Surface Mesh->ABAQUS File...
 +
*The ABAQUS Surface Mesh Options dialog will be displayed
 +
**Trim Surface to Domain: Select to output mesh of the yarns bounded by the domain, otherwise the yarns will be output as specified, without repeats
 +
**Contact Surfaces: Outputs element sets for the contact surfaces, either for the upper and lower surfaces separately, or for the whole yarn. Choose Whole Yarn where surfaces are not clearly defined, for example in knitted textiles
  
====Export====
+
 
=====Volume Mesh=====
+
 
 +
====Volume Mesh====
 
[[file:VolumeMeshDialog.png|right]]
 
[[file:VolumeMeshDialog.png|right]]
 
This option creates a tetrahedral mesh of both the yarns and matrix (ie of the whole domain).  Please note that this algorithm does not work well with textiles with vertical or near-vertical yarns.
 
This option creates a tetrahedral mesh of both the yarns and matrix (ie of the whole domain).  Please note that this algorithm does not work well with textiles with vertical or near-vertical yarns.
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Alternatively a VTK unstructured grid file (.vtu) can be selected which will just output the mesh.
 
Alternatively a VTK unstructured grid file (.vtu) can be selected which will just output the mesh.
  
=====ABAQUS File=====
+
====Tetgen Mesh====
[[file:AbaqusDryFibreDialog.png|right]]
+
[[file:TetgenOptions.png|right]]
Two options are available for ABAQUS file export:
+
This option allows export of a tetrahedral mesh generated by Tetgen software.  The output file is in Abaqus .inp format.  Files with the selected name with .poly and .ele formats are also produced.
* ABAQUS Dry Fibre File
+
:*The Parameters option allows specification of input switches as described here: http://wias-berlin.de/software/tetgen/switches.html.  If the Y parameter is used then the function will generate meshes with matching elements on opposite sides of the domain. Use the o2 parameter to generate second order elements.
This will create a mesh of just the yarns in the same form as shown by the Rendering->Render Textile Volume option.
+
:*The Seed Size option gives a nominal size for the length of sides of triangles along the domain edge, given as input to the tetgen tetrahedralize function.
*Select File -> Export -> ABAQUS File -> ABAQUS Dry Fibre File..
+
:*The Periodic check box should be unchecked for non-periodic textilesIn this case the the domain faces will not be triangulated prior to calling the Tetgen tetrahedralization.
*The Abaqus Options dialog will be displayed
+
:*The Set Resolution check box allows the textile resolution to be changed. This sets the resolution for the surface mesh which is used as input for the Tetgen meshing
**X, Y and Z Scale:From the scales entered displacements are calculated and applied to the centre node of each yarn, effectively providing the loading for the Abaqus simulation
+
 
**Checking the Compression Plates box will add a pair of plates at the top and bottom surface of the domain.
+
Information on Tetgen software can be found here: http://wias-berlin.de/software/tetgen/. It should be noted that the mesh generation does not always succeedMost of the time it exits gracefully with a message that tetrahedralization has failedSometimes it will cause TexGen to shut down. ''It is strongly recommended that the textile is saved before using this option.''  It has been found that meshes are generated most successfully if a gap is specified in the weave wizards (or if a gap is provided in manually generated textiles).
**Adjust intersections: Small, local adjustments to the volume mesh will be made until the intersections are within the selected intersection toleranceIf the intersection is deeper than one volume mesh element then an error message will be displayed and no correction will take place.
+
 
**Regenerate Mesh: This will create a new textile based on the adjusted mesh.  The volume mesh is regenerated and used to produce the ABAQUS .inp fileThis option will create more evenly spaced elements than if the Adjust Intersections option is used on its ownNB. Ensure that the textile is saved before using this option as it will replace the existing textile.
+
The .poly file is the input file to the Tetgen tetrahedralize function.  A viewer, TetView, can be downloaded here: http://wias-berlin.de/software/tetgen/tetview.html.  If the tetrahedralization fails then more information can be gained by downloading the TetGen software and running it from the command line using the .poly file as input.  This may show where the program has failed and will enable a bug report to be submitted to the Tetgen project.
**Element Type: Select either C3D8R or C3D8
 
[[file:AbaqusVoxelOptions2.png|right]]
 
  
 +
====Voxel Mesh====
  
 +
Textiles can be exported in voxel mesh format, either as an ABAQUS file including periodic boundary conditions or at a VTU file containing just the nodes and elements.
  
* ABAQUS Voxel File
+
=====ABAQUS Voxel File=====
*Select File -> Export -> ABAQUS File -> ABAQUS Voxel File
+
[[file:AbaqusVoxelDialog.png|300px|right]]
 +
*Select File -> Export -> Voxel Mesh -> ABAQUS Voxel File
 
*The Abaqus Voxel Options dialog will be displayed
 
*The Abaqus Voxel Options dialog will be displayed
 
**Select the number of voxels required in x,y and z directions
 
**Select the number of voxels required in x,y and z directions
 
**Select whether to output yarns, matrix or both
 
**Select whether to output yarns, matrix or both
 +
**Select whether to use octree refinement and/or smoothing on the voxel mesh. The Octree Refinement dialog will be displayed when OK is selected.
 
**Element Type: Select either C3D8R or C3D8
 
**Element Type: Select either C3D8R or C3D8
 
**Periodic Boundary Conditions
 
**Periodic Boundary Conditions
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****X Offset: Enabled when Staggered PBC is selected. Input the proportion of the x axis dimension by which the domain is offset when applying periodic boundary conditions.
 
****X Offset: Enabled when Staggered PBC is selected. Input the proportion of the x axis dimension by which the domain is offset when applying periodic boundary conditions.
 
***Sheared Domain: Only select if 2D sheared textile has been created. Creates parallelepiped shaped voxels which conform to the sheared domain and creates corresponding periodic boundary conditions.
 
***Sheared Domain: Only select if 2D sheared textile has been created. Creates parallelepiped shaped voxels which conform to the sheared domain and creates corresponding periodic boundary conditions.
 +
***Rotated Domain: Select when a textile has been rotated using the Rotate Textile option with the Rotate Domain option selected. A voxel mesh will be generated which conforms to the rotated domain and creates corresponding periodic boundary conditions.
 
***None: No boundary conditions are output.
 
***None: No boundary conditions are output.
 
**Periodic boundary condition equations are generated based on the paper "Unit cells for micromechanical analyses of particle-refined composites", Shuguang Li, Anchana Wongsto, Mechanics of Materials 36(2004) 543-572
 
**Periodic boundary condition equations are generated based on the paper "Unit cells for micromechanical analyses of particle-refined composites", Shuguang Li, Anchana Wongsto, Mechanics of Materials 36(2004) 543-572
  
=====Tetgen Mesh=====
+
=====Octree Refinement=====
[[file:TetgenOptions.png|right]]
+
[[file:OctreeRefinementDialog.png|300px|right]]
This option allows export of a tetrahedral mesh generated by Tetgen software.  The output file is in Abaqus .inp format. Files with the selected name with .poly and .ele formats are also produced.
+
*Output Surfaces - generate sets of nodes for surfaces between yarns and matrix
:*The Parameters option allows specification of input switches as described here: http://wias-berlin.de/software/tetgen/switches.html. If the Y parameter is used then the function will generate meshes with matching elements on opposite sides of the domain.
+
*Output cohesive elements – define cohesive contact between yarns and matrix
:*The Seed Size option gives a nominal size for the length of sides of triangles along the domain edge, given as input to the tetgen tetrahedralize function.
+
**Only available if surfaces are output. Nodes on the surfaces between yarns and matrix will be duplicated to "decouple" the yarns and matrix. Cohesive contacts will be created
:*The Periodic check box should be unchecked for non-periodic textiles.  In this case the the domain faces will not be triangulated prior to calling the Tetgen tetrahedralization.
+
*Refinement level - Each level of refinement reduces the size of element by the factor of 2. Only elements on the interface between two materials or close to it will be refined to this level of refinement.
 +
======Smoothing Options======
 +
The smoothing algorithm will move the yarn surface nodes according to the [http://www.cs.jhu.edu/~misha/Fall07/Papers/Taubin00.pdf Laplacian smoothing algorithm]
 +
*Smoothing
 +
**None - no smoothing applied
 +
**Laplacian - Apply Laplacian smoothing to nodes belonging to yarn-matrix surfaces. Each node will be moved by C1*sum(x_i) where x_i are coordinates of neighbouring nodes
 +
**Non-shrinking - Apply two Laplacian smoothings consecutively with coefficients C1 and C1, where C1 < abs(-C2)
 +
*Iterations - number of smoothing iterations
 +
*Coefficient 1 – [https://diglib.eg.org/handle/10.2312/egst20001029 smoothing coefficient 1]
 +
*Coefficient 2 – [https://diglib.eg.org/handle/10.2312/egst20001029 smoothing coefficient 2]
 +
 
 +
=====VTU Voxel File=====
 +
[[file:VoxelVTUDialog.png|right]]
 +
*Select File -> Export -> Voxel Mesh -> VTU Voxel File
 +
*The VTU Voxel Options dialog will be displayed
 +
**Select the number of voxels required in x,y and z directions
 +
**Domain Type
 +
***Box Domain: Default domain created by weave wizards consisting of 6 orthogonal planes
 +
***Sheared Domain: Only select if 2D sheared textile has been created. Creates parallelepiped shaped voxels which conform to the sheared domain
 +
***Rotated Domain: Select when a textile has been rotated using the Rotate Textile option with the Rotate Domain option selected. A voxel mesh will be generated which conforms to the rotated domain
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
  
Information on Tetgen software can be found here: http://wias-berlin.de/software/tetgen/.  It should be noted that the mesh generation does not always succeed.  Most of the time it exits gracefully with a message that tetrahedralization has failed.  Sometimes it will cause TexGen to shut down.  ''It is strongly recommended that the textile is saved before using this option.''  It has been found that meshes are generated most successfully if a gap is specified in the weave wizards (or if a gap is provided in manually generated textiles).
+
====ABAQUS Dry Fibre File====
 +
[[file:DryFibreDialog.png|right]]
  
The .poly file is the input file to the Tetgen tetrahedralize function. A viewer, TetView, can be downloaded here: http://wias-berlin.de/software/tetgen/tetview.html.  If the tetrahedralization fails then more information can be gained by downloading the TetGen software and running it from the command line using the .poly file as input.  This may show where the program has failed and will enable a bug report to be submitted to the Tetgen project.
+
This will create a mesh of just the yarns in the same form as shown by the Rendering->Render Textile Volume option.
 +
*Select File -> Export -> ABAQUS File -> ABAQUS Dry Fibre File..
 +
*The Abaqus Options dialog will be displayed
 +
**X, Y and Z Scale:From the scales entered displacements are calculated and applied to the centre node of each yarn, effectively providing the loading for the Abaqus simulation
 +
**Checking the Compression Plates box will add a pair of plates at the top and bottom surface of the domain.
 +
**Adjust intersections: Small, local adjustments to the volume mesh will be made until the intersections are within the selected intersection tolerance.  If the intersection is deeper than one volume mesh element then an error message will be displayed and no correction will take place.
 +
**Regenerate Mesh: This will create a new textile based on the adjusted mesh.  The volume mesh is regenerated and used to produce the ABAQUS .inp file.  This option will create more evenly spaced elements than if the Adjust Intersections option is used on its own.  NB. Ensure that the textile is saved before using this option as it will replace the existing textile.
 +
**Element Type: Select either C3D8R or C3D8
 +
**Contact Surfaces: This option allows contact surfaces to be generated for either the whole yarns or for the upper and lower surfaces. For woven textiles select Upper and Lower. For textiles where there is not a clearly defined upper and lower surface, eg knitted fabric, choose Whole Yarn
  
===Modeller===
+
==Modeller==
 
While the wizards provide an easy way to create textile models, flexibility and control over the geometry is sacrificed. On the other end of the spectrum the modeller allows users total control over textile geometry at the expensive of a slightly steeper learning curve. Note that the modeller can be used to modify models created with the wizards, however if this is done any subsequent changes in the wizard will erase any modifications made.
 
While the wizards provide an easy way to create textile models, flexibility and control over the geometry is sacrificed. On the other end of the spectrum the modeller allows users total control over textile geometry at the expensive of a slightly steeper learning curve. Note that the modeller can be used to modify models created with the wizards, however if this is done any subsequent changes in the wizard will erase any modifications made.
  
====Create Textile====
+
===Create Textile===
 
To invoke the modeller either:
 
To invoke the modeller either:
 
# Select Controls -> Textile -> Empty, or
 
# Select Controls -> Textile -> Empty, or
Line 329: Line 436:
 
In both cases a dialog box will be given in order to enter a name for the textile, this can be left blank in which case a default name will automatically be assigned.
 
In both cases a dialog box will be given in order to enter a name for the textile, this can be left blank in which case a default name will automatically be assigned.
  
====Add Yarns====
+
===Add Yarns===
  
 
To add a single yarn either:
 
To add a single yarn either:
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** Once the yarn has been placed it will be visible on screen in wire frame mode.
 
** Once the yarn has been placed it will be visible on screen in wire frame mode.
  
=====Edit Yarn/Node Position=====
+
====Edit Yarn/Node Position====
  
 
Select yarn/node using one of the following methods:
 
Select yarn/node using one of the following methods:
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* Edit the coordinates in the Controls -> Modeller -> Position boxes.
 
* Edit the coordinates in the Controls -> Modeller -> Position boxes.
  
=====Add Nodes=====
+
====Add Nodes====
  
 
# Select node
 
# Select node
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The new node will be inserted in between the selected node and the previous one.  Nodes cannot be inserted before the first node in the yarn.
 
The new node will be inserted in between the selected node and the previous one.  Nodes cannot be inserted before the first node in the yarn.
  
=====Duplicate Yarns=====
+
====Duplicate Yarns====
  
 
# Select yarn
 
# Select yarn
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The duplicated yarn will be an exact copy of the yarn at the same location.  After duplicating the new yarn should be moved so that they no longer overlap.
 
The duplicated yarn will be an exact copy of the yarn at the same location.  After duplicating the new yarn should be moved so that they no longer overlap.
  
=====Delete Yarns/Nodes=====
+
====Delete Yarns/Nodes====
  
 
# Select yarn
 
# Select yarn
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====Set Yarn Path Interpolation====
+
===Set Yarn Path Interpolation===
  
 
This specifies how the yarn path is interpolated between the nodes.
 
This specifies how the yarn path is interpolated between the nodes.
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====Set Yarn Cross-Sections====
+
===Set Yarn Cross-Sections===
  
 
# Select yarn
 
# Select yarn
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=====Interpolate Between Nodes=====
+
====Interpolate Between Nodes====
 
** Highlight node to be edited
 
** Highlight node to be edited
 
** Hold Ctrl or Shift key down to select multiple nodes
 
** Hold Ctrl or Shift key down to select multiple nodes
Line 414: Line 521:
 
** Select Edit Section to change selected sections
 
** Select Edit Section to change selected sections
  
=====Interpolate Between Sections=====
+
====Interpolate Between Sections====
 
** Sections can be specified at specific positions along the length of the yarn
 
** Sections can be specified at specific positions along the length of the yarn
 
** To add a section:
 
** To add a section:
Line 428: Line 535:
 
** Select Edit Section to change selected sections
 
** Select Edit Section to change selected sections
  
=====Specify Cross-sections=====
+
====Specify Cross-sections====
  
 
After selecting the Edit Section button the Select Cross-section Shape dialog will be displayed.
 
After selecting the Edit Section button the Select Cross-section Shape dialog will be displayed.
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* Scale - if this is checked then input scale factors for the x and y directions.
 
* Scale - if this is checked then input scale factors for the x and y directions.
  
====Repeats====
+
===Repeats===
  
 
# Select Main Menu -> Modeller -> Assign Repeats... or,
 
# Select Main Menu -> Modeller -> Assign Repeats... or,
Line 474: Line 581:
  
  
====Properties====
+
===Properties===
 
Properties can be set for yarns, either individually or for the whole textile, and matrix.
 
Properties can be set for yarns, either individually or for the whole textile, and matrix.
  
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## Matrix Alpha
 
## Matrix Alpha
  
===Domain===
+
==Domain==
  
 
The domain is specified so that, after repeats have been specified, the model can be constrained to a specific region.  In most cases the domain will correspond to the unit cell of the textile but maintaining a distinction between the two gives added flexibility.
 
The domain is specified so that, after repeats have been specified, the model can be constrained to a specific region.  In most cases the domain will correspond to the unit cell of the textile but maintaining a distinction between the two gives added flexibility.
Line 558: Line 665:
 
# Specify the planes as described above
 
# Specify the planes as described above
  
====Specify Domain Using Bounding Box====
+
===Specify Domain Using Bounding Box===
  
 
# Select Main Menu -> Domain -> Create Box... or,
 
# Select Main Menu -> Domain -> Create Box... or,
Line 564: Line 671:
 
# In the Box Domain dialog enter the minimum and maximum x, y and z coordinates
 
# In the Box Domain dialog enter the minimum and maximum x, y and z coordinates
  
====Specify Domain Using Planes====
+
===Specify Domain Using Planes===
  
 
# Select Main Menu -> Domain -> Create Planes... or,
 
# Select Main Menu -> Domain -> Create Planes... or,
Line 580: Line 687:
 
## Select Delete Plane
 
## Select Delete Plane
  
====Edit Domain====
+
===Edit Domain===
  
 
# Select Main Menu -> Domain -> Edit Domain... or,
 
# Select Main Menu -> Domain -> Edit Domain... or,
Line 586: Line 693:
 
# The Domain Editor dialog will be displayed and is used as described in the previous section
 
# The Domain Editor dialog will be displayed and is used as described in the previous section
  
====Delete Domain====
+
===Delete Domain===
  
 
# Select Main Menu -> Domain -> Delete or,
 
# Select Main Menu -> Domain -> Delete or,
Line 593: Line 700:
 
Both of these actions will completely delete the domain
 
Both of these actions will completely delete the domain
  
===Rendering===
+
==Rendering==
  
====Render Fibre Orientation====
+
===Render Fibre Orientation===
  
 
Renders the fibre orientations on a grid of points.  Note that the orientation represented is that of the point at the base of each arrow.  Also note that when orientations are output with meshes they are calculated for each element and the orientations represented in this option are for illustrative purposes only.
 
Renders the fibre orientations on a grid of points.  Note that the orientation represented is that of the point at the base of each arrow.  Also note that when orientations are output with meshes they are calculated for each element and the orientations represented in this option are for illustrative purposes only.
  
===Tools===
+
===Refresh View===
  
====Create Pattern Draft====
+
Forces the textile to be re-rendered so that any updates (eg made using Python commands) are shown.
 +
 
 +
==Tools==
 +
 
 +
===Create Pattern Draft===
  
 
This function will create a pattern draft for textiles created using the 2D and 3D textile weave types. It is not currently implemented for 3D angle interlock textiles.
 
This function will create a pattern draft for textiles created using the 2D and 3D textile weave types. It is not currently implemented for 3D angle interlock textiles.
Line 627: Line 738:
 
[[Image:LayerToLayerTextile.png|400px]]    [[Image:LayerToLayerPattern.png|300px]]
 
[[Image:LayerToLayerTextile.png|400px]]    [[Image:LayerToLayerPattern.png|300px]]
  
====Quick Calculate Domain Volume Fraction====
+
===Quick Calculate Domain Volume Fraction===
  
 
* Select Main Menu -> Tools -> Quick Calculate Domain Volume Fraction
 
* Select Main Menu -> Tools -> Quick Calculate Domain Volume Fraction
Line 634: Line 745:
 
[[File:QuickVfDialog.png]]
 
[[File:QuickVfDialog.png]]
  
====Calculate Domain Volume Fraction====
+
===Calculate Domain Volume Fraction===
  
 
* Select Main Menu -> Tools -> Calculate Domain Volume Fraction
 
* Select Main Menu -> Tools -> Calculate Domain Volume Fraction
Line 641: Line 752:
 
[[File:DomainVfDialog.png]]
 
[[File:DomainVfDialog.png]]
  
====Yarn Fibre Volume Fraction====
+
===Yarn Fibre Volume Fraction===
  
 
* Select Main Menu -> Tools -> Yarn Fibre Volume Fraction
 
* Select Main Menu -> Tools -> Yarn Fibre Volume Fraction
Line 648: Line 759:
 
[[File:YarnVfDialog.png]]
 
[[File:YarnVfDialog.png]]
  
===Options===
+
===Correct Small Intersections===
 +
 
 +
*Select Main Menu->Tools->Correct Small Intersections
 +
**Adjusts small interferences in the fibre volume mesh
 +
**Takes the individual yarn meshes and corrects intersections based on Textile.DetectInterference()
 +
**Only intended to be used for minor adjustments so will abort if intersections are greater than one volume element in depth
 +
 
 +
==Options==
  
====Switch Off Messages====
+
===Switch Off Messages===
  
 
Some procedures may be significantly quicker if the messages in the TexGen Output window are switched off.  Exporting to a voxel file is one example of this.
 
Some procedures may be significantly quicker if the messages in the TexGen Output window are switched off.  Exporting to a voxel file is one example of this.
Line 657: Line 775:
 
** The option will be marked with a tick if messages are switched on
 
** The option will be marked with a tick if messages are switched on
  
===View===
+
==View==
  
====Zoom====
+
===Zoom===
  
 
Press and hold right mouse button.  Drag in an upwards direction to zoom in, downwards to zoom out.
 
Press and hold right mouse button.  Drag in an upwards direction to zoom in, downwards to zoom out.
  
====Pan====
+
===Pan===
  
 
Press and hold middle mouse button at point to be moved, then drag to required position.
 
Press and hold middle mouse button at point to be moved, then drag to required position.

Latest revision as of 15:29, 25 June 2024

Introduction

This user guide gives instructions for using TexGen via the graphical user interface (GUI). A practical introduction to using TexGen with worked examples and exercises can be found in the TexGen chapter in the book Advanced Weaving Technology, DOI https://doi.org/10.1007/978-3-030-91515-5.

Layout

Layout.png

At the centre is a window showing a 3d representation of the textile geometry. Initially when TexGen is loaded this window will be empty, this is because no textile models will have been created yet. After creating a textile model it will become visible, if several textile models are created they will each be open in a separate tab allowing you to work with several models at once.

There are several other windows which can be switched on and off via the drop-down menu at the top in the "Window" section. By default the controls and logs windows will be visible.

The controls window is separated into various sections: Textiles, Modeller, Domain, Rendering and Python. Note that most of these controls are also accessible via the drop-down menu at the top. These controls are used to create textile models, manipulate them and control how they are rendered to the screen amongst other things.

The log windows at the bottom contains an interactive Python Console along with Python Output and TexGen Output windows. The interactive console allows the user to type Python commands and see the results in an interactive manner. This can be useful for small operations and learning how to use the python scripting interface. For inputting a large number of Python commands it is more convenient to save it in a Python script and execute it all at once.

The Python Output log window displays all the Python code executed by the GUI. Essentially every button pressed in the user interface will create a Python command. This is done by design, making it possible to record Python scripts while interacting with the GUI. If you know how to do something with the GUI, you then automatically know how to do it with a Python script because the code is displayed.

The TexGen Output log window displays log and error messages from TexGen. These generally include information on what TexGen is doing, if something goes wrong it is useful to read the log to find out what happened. Error messages will be displayed in red so that they can be easily located.

If new messages are posted one of the log windows while it is inactive, the icon above the window will change. In the case of receiving an error message the icon will change to an error icon.

Finally the outliner window which is hidden by default gives tree representation of the textile model. Which each textile is composed of a several yarns each of which is composed of nodes. This will be covered in more detail in the modelling section.

Textiles Menu

Create Empty Textile

This option creates an empty textile ready to have yarns added using the Modeller options. Either:

  1. Select Controls -> Textiles -> Empty, or
  2. Select Main Menu -> Textiles -> Create Empty...

A Textile Name dialog will then be displayed for entering a name for the textile. Leave blank for a default name of Textile, Textile-2 etc.


Create Weave

WeavewizardShear.png

To use the weave wizard either:

  1. Select Controls -> Textiles -> Weave, or
  2. Select Main Menu -> Textiles -> Create Weave...

Create 2D Weave

Fill in the textile data on Weave Wizard as follows. Tool tips for each section can be viewed by holding the mouse over the control for about a second.

  • Warp Yarns, Weft Yarns - select number of yarns required
  • Yarn Spacing - by default this is the same for both warp and weft yarns
  • Yarn Width - by default this is the same for both warp and weft yarns
  • Fabric Thickness - at this point the yarn height will be taken to be half the fabric thickness (this can be altered in the next dialog if necessary
  • Create 3D Weave - leave unchecked for 2D weave
  • Create Layered Textile - when checked the Number of Weave Layers control is enabled for selection of the number of layers of the 2D textile.
  • Create Default Domain - the default domain is the same as the unit cell, producing a box shaped domain with orthogonal faces.
  • Create Sheared Domain - enabled when the Shear textile option is selected. Generates a unit cell domain which lines up with the angle of the sheared yarns in the x-y plane.
  • Refine model - if selected this will automatically adjust yarn cross-sections and rotations to create a textile without intersections and with a specified gap between yarns
    • Gap Size - Specify the gap between yarns when Refine Model is selected
  • Shear textile - if selected this will generate a textile with the weft yarns sheared at the shear angle specified.
    • Shear angle - Specify the shear angle in degrees when Shear Textile is selected

Select Next to proceed to Weave Pattern dialog:

2DWeavePatternDialog.png

This window allows the weave pattern to be set and yarn spacing, width, and height to be adjusted.

  • Click on yarn cross-over to switch the vertical order of the crossing yarns and thus define the weave pattern.
  • Right click on the top-down view to select a cross-section passing through the selected point. This gives a schematic preview of the cross-section.
  • Set yarn spacing, width and height
    • Click on boxes running along left and top of window to select one yarn
    • Control or Shift and right click to select multiple yarns
      • Boxes representing selected yarns now appear in red
      • Right click to give pop-up menu. Select required option and enter value in subsequent dialog box
      • Changes to width and height will be applied to all selected yarns. Changes to yarn spacing will modifies the spacing between the selected yarn and the yarn after it.

Create 3D Weave

  • Create 3D Weave - check this box
  • Refine Model/Gap size - these options will now be greyed
  • Fill in the rest of the textile data on the Weave Wizard as described for a 2D weave above

Select Next to proceed to Weave Pattern dialog:

Weavepattern.png

This window allows the weave pattern to be set and yarn spacing, width, and height to be adjusted. Layers of warp and weft yarns can also be added and removed.

  • Click on the top-down view to select a cross-section passing through the selected point. This gives a schematic preview of the cross-section.
    • The cross-section view is very important when creating 3d weaves because it is the only way to set the vertical order of the warp and weft yarns. Click and drag a cross-over up or down to move it to the desired location. By doing this for each cross-section one after the other the weave pattern can be completely defined.
  • Add/remove layers
    • Click on boxes running along left and top of window to select one yarn
    • Control or Shift and Click to select multiple yarns
      • Boxes representing selected yarns now appear in red
      • Right click to give pop-up menu.
      • Select Add Layers/Remove Layers to add/remove one yarn to each set of yarns chosen
  • Set yarn spacing, width and height as for 2D Weave described above

Create 3D Weave

To use the 3D weave wizard either:

  1. Select Controls -> Textiles -> 3D Weave, or
  2. Select Main Menu -> Textiles -> Create 3D Weave...

First select the weave type to be created and then select Next to continue to the next page.

3DWizardPage1.png


Input the data for the weft yarns on the 3D Weave Wizard as follows. Tool tips for each section can be viewed by holding the mouse over the control for about a second.

3DWizardWeftPage.png

  • Yarns - select number of yarns required
  • Number of Yarn Layers - select the number of weft yarn layers
    • Note that for angle interlock weaves the number of yarns and layers are tied so that the correct weave pattern is achieved. Changing one will cause the other to be changed automatically if necessary.
  • Yarn Spacing - this is the spacing allowed for the yarn, the yarn being positioned centrally within the space assigned.
  • Yarn Width - specify the yarn width
  • Yarn Height - specify the yarn height
  • Power Ellipse Section Power - specify power. The resulting shape is shown on the dialog
  • Offset weft yarns - this is only enabled for the angle interlock weave and results in a weave pattern where rows of weft yarns are offset by half a yarn spacing


Select Next to proceed to warp yarn input dialog. Enter data as for the weft yarns. 3DWizardWarpPage.png

  • Total number of yarns in warp direction: This is the total of both straight warp yarns and through thickness binder yarns.
  • Ratio of Binder Yarns to Warp Yarns: Specifies the order of binder/warp yarns. If the warp ratio is 0 then all yarns in the warp direction are binder yarns.
  • For angle interlock and layer-to-layer weaves the number of layers input is disable and is assigned automatically depending on the number of weft layers.


Select Next to proceed to the binder yarn input dialog.

3DWizardBinderPage.png

  • Yarn Width - specify the yarn width
  • Yarn Height - specify the yarn height
  • Yarn Spacing - specify the yarn spacing
  • Gap size - where possible this forces a gap of the given size between yarns
  • Power Ellipse Section Power - specify power. The resulting shape is shown on the dialog
  • Number of Binder Yarn Layers - this is only enabled for layer-to-layer weaves
  • Refine - this option is only available for orthogonal weaves. Check the box to refine the textile.
    • Target thickness - only enabled if refine is selected. Specify the required target thickness for the refined textile. Defaults to the undeformed thickness given by the warp and weft yarn startin heights.


Select Next to proceed to the Weave Pattern dialog or to the Yarn Properties dialogs if the Refine option is selected.

3dWizardWeaveControl.png

This window allows the weave pattern to be set and yarn spacing, width, and height to be adjusted.

Binder yarns are green, warp yarns blue.

  • Orthogonal weave - click on binder yarn crossover point on top view to toggle the binder yarn between top and bottom of the weave.
  • Angle interlock - click on binder yarn crossover point on top view to assign top point of binder yarn pattern.
  • Layer-to-layer
    • Click on binder yarn on top view to select. A schematic preview of the side view for this binder position will be displayed below the top view.
    • Drag the binder yarns in the side view to the vertical position required. If there is more than one layer of binder yarns these will all be moved together.
  • Set yarn spacing, width and height
    • Click on boxes running along left and top of window to select one yarn
    • Control or Shift and right click to select multiple yarns
      • Boxes representing selected yarns now appear in red
      • Right click to give pop-up menu. Select required option and enter value in subsequent dialog box
      • Changes will be applied to all selected yarns.


3DWizardYarnProperties.png

A separate dialog will be displayed for warp, weft and binder yarn properties. When refining the textile the yarn volume fractions are calculated to check that, as the yarns are compressed, the volume fractions stay within realistic limits. If these are exceeded then the refine will stop with an error message stating that the target thickness cannot be achieved.

Note that it is not necessary to complete all of these values: either the fibre area, or fibres per yarn and fibre diameter, or yarn linear density and fibre density will be sufficient.

Create Layered

Either:

  1. Select Controls -> Textiles -> Layered, or
  2. Select Main Menu -> Textiles -> Create Layered...

SelectLayersDialog.png

The Select Textile Layers dialog will be displayed. On the left hand side this lists all of the textiles currently loaded in the GUI. These can be selected and then the Add Layer button used to add them to the Layers window on the right hand side. The textiles listed in the Layers window can then be selected and the Remove Layer, Move Layer Up and Move Layer Down buttons used to select the order required. The layered textile will be created with the textiles in the order shown in the dialog as shown below.

4LayeredTextile.png

Set Layer Offsets

Layer Offsets Dialog.png

Select Main Menu -> Textiles -> Set Layer Offsets

The Layer Offsets dialog will be displayed.

  • Constant - enter an x and y offset. This offset will be applied from the bottom of the stack to each layer, relative to the one below.
  • Random - random offsets are allocated and are displayed in the table on the dialog.
  • Edit Offsets - the table can be edited and the offsets entered.

4LayeredOffset.png

Nest Layers

Two nesting options are available, either maintaining the layer offsets already set or moving the layers relative to each other in order to achieve the maximum nesting.

  • Maintaining offset
    • Select Main Menu -> Textiles -> Nest Layers -> Keep Offsets
    • The layers will be moved together, in the z direction, as much as possible without causing intersections. The current x,y offsets between layers is maintained.
  • Maximum nesting
    • Select Main Menu -> Textiles -> Nest Layers -> Maximum nesting
    • The layers will be moved together adjusting the x and y offset between the layers in order to achieve the maximum z movement without causing intersections.

4LayeredNested.png

Edit Textile

Either

  • Select Textiles -> Edit Textile..

or

  • Select Edit from the Textiles menu in the Controls window

If the textile has been created using one of the wizards then it will be reloaded into the appropriate wizard and the pages can then be edited and the textile regenerated.

Note: If the textile has been edited (eg. nodes have been moved) this will not be reflected in the regenerated textile.

Rotate Textile

RotateTextileDialog.png

Either

  • Select Textiles -> Rotate Textile

or

  • Select Rotate from the Textiles menu in the Controls window

The Rotate Textile dialog will be displayed

  • Rotation Axis - select the axis of rotation. For in plane rotation select the z-axis
  • Angle - rotation angle in degrees
  • Rotate Domain - Check to rotate the domain with the yarns. This will result in the section of yarns contained in the domain remaining unchanged (left below). If unchecked the domain will be unchanged and just the yarns rotated (right below).

RotateTextileAndDomain.png RotateTextile.png


File Menu

Import

Weave Pattern File

This option generates a TexGen model from a weave pattern file in the format specified below.

  • Select File->Import->Weave Pattern File...
  • The Open Weave Pattern File dialog is displayed, from which a file for import may be selected.
    • Weave Pattern File Format

2D Satin Weave:

1 1 1 1                         First line is layer data, space delimited
1000                            Weave pattern: 1 = warp lifted
0010                                           0 = warp lowered
0100		          
0001                            No spacing between entries

WEFT_REPEAT                     Use this keyword to generate pattern repeat
WIDTH	6		mm       Yarn data. Row order is unimportant
TOW_AREA	0.2    mm^2      Width, tow area and weft density must all be
WEFT_DENSITY	8	/cm      specified otherwise default values will be used 
                         	 to generate the TexGen model
  • Additional yarn data. This is optional and will be saved in the yarn properties in the TexGen model
LINEAR_DENSITY	800	tex
FIBRE_DIAMETER	7	um
FIBRE_DENSITY	1.8	g/cm^3
FIBRE_COUNT	12000

If the tow area is specified with no tow width and height then the TexGen model is generated using the tow area to calculate the width and height of the yarns, assuming a width to height ratio of 6:1 and an elliptical cross-section. Warp and weft spacings are calculated using the width and weft density information. The data above will generate the model shown below:

SatinFromWeavePattern.png

If the tow area and one of tow width or height are specified then the other dimension (height or width) will be calculated using this data (as in the 3D weave model below). If both tow width and height are specified then these are used, irrespective of the tow area specified.

3D Weave: The following file will generate the model shown below:

1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4   Warp layer data, numbered from bottom. Single '1' gives binder yarn
11001111110000001100
00001100111111000000
10001100100011001000
11001000110010001111
11110000100000001000
00001000000011110000
WIDTH	7.5		mm
TOW_AREA  0.2 mm^2
TOW_HEIGHT 	0.4 mm
WEFT_DENSITY	8	/cm
FIBRE_COUNT	6000
LINEAR_DENSITY	800	tex
FIBRE_DIAMETER	6	um
FIBRE_DENSITY	1.8	g/cm^3
WEFT_REPEAT

3DWeaveFromPattern.png 3DWeaveFromPattern2.png

3D Orthogonal Weave:

1 1 2 3 4 1 1 2 3 4            Warp layer data, numbered from bottom. Single '1' gives binder yarn
1000000000
1100001000
1110001100
1111001110
1111101111
0000010000
0100011000
0110011100
0111011110
0111111111

ORTHOGONAL                     Use orthogonal keyword to automatically stack weft insertions

OrthogonalFromWeavePattern.png

Export

Surface Mesh

This option creates a surface mesh corresponding to the mesh shown when using the Rendering -> X-Ray option.

VTU and STL File
SurfaceVTUDialog.png
  • Select File->Export->Surface Mesh->STL, VTU File...
  • The Surface Mesh Options dialog will be displayed
    • Export Yarns: Select to create a mesh of the yarn surfaces
    • Trim Surface to Domain: Select to create yarn meshes conforming to domain bounds
    • Export Domain: Select to create a triangulated mesh of the domain surfaces
      • Mesh Yarn Ends: Select to create a triangulated mesh across the yarn ends
      • Seed size: Used to adjust size of triangulation
  • The Save Mesh file menu will be displayed
    • Save as type: Use the drop-down menu to select the file type - VTU, STL (ASCII or binary, or SciRun format


ABAQUS File
SurfaceAbaqusDialog.png

This option will export the surface mesh of the yarns only

  • Select File->Export->Surface Mesh->ABAQUS File...
  • The ABAQUS Surface Mesh Options dialog will be displayed
    • Trim Surface to Domain: Select to output mesh of the yarns bounded by the domain, otherwise the yarns will be output as specified, without repeats
    • Contact Surfaces: Outputs element sets for the contact surfaces, either for the upper and lower surfaces separately, or for the whole yarn. Choose Whole Yarn where surfaces are not clearly defined, for example in knitted textiles


Volume Mesh

VolumeMeshDialog.png

This option creates a tetrahedral mesh of both the yarns and matrix (ie of the whole domain). Please note that this algorithm does not work well with textiles with vertical or near-vertical yarns.

  • Select File->Export->Volume Mesh
  • The Volume Mesh Options dialog will be displayed
    • Element Order: Linear creates 4 noded tetrahedra, Quadratic creates 10 noded tetrahedra
    • Periodic Meshing: Select to create matching elements on opposite boundaries
    • Periodic Boundary Conditions
      • Material Continuum: Assumes a material continuum where the RVE is considered to be infinitely small compared to the size of the engineering part.
      • Single Layer RVE: Gives a 2.5D simulation, assuming a one layer RVE solving in the x and y directions
      • Staggered (Reduced Domain): Applies an offset to the x axis dimension in order to reduce the unit cell size
        • X Offset: Enabled when Staggered PBC is selected. Input the proportion of the x axis dimension by which the domain is offset when applying periodic boundary conditions.
      • Sheared Domain: Only select if 2D sheared textile has been created. Creates tetrahedra which conform to the sheared domain and creates corresponding periodic boundary conditions.
      • None: No boundary conditions are output.
    • Periodic boundary condition equations are generated based on the paper "Unit cells for micromechanical analyses of particle-refined composites", Shuguang Li, Anchana Wongsto, Mechanics of Materials 36(2004) 543-572
    • Seed size: Controls the mesh density and corresponds to the approximates edge length of the elements. The default value is 1/20th of the domain diagonal length.
    • Merge Tolerance:Any gaps between yarns that are smaller than this tolerance will be merged together. This can help to reduce the number of bad quality elements.

After the Volume Mesh Options dialog is accepted the Save Mesh File dialog will be dispayed. The default type for output is an ABAQUS .inp file. This will create the requested boundary conditions and also associated .ele and .ori files containing yarn orientation and volume fraction information. Alternatively a VTK unstructured grid file (.vtu) can be selected which will just output the mesh.

Tetgen Mesh

TetgenOptions.png

This option allows export of a tetrahedral mesh generated by Tetgen software. The output file is in Abaqus .inp format. Files with the selected name with .poly and .ele formats are also produced.

  • The Parameters option allows specification of input switches as described here: http://wias-berlin.de/software/tetgen/switches.html. If the Y parameter is used then the function will generate meshes with matching elements on opposite sides of the domain. Use the o2 parameter to generate second order elements.
  • The Seed Size option gives a nominal size for the length of sides of triangles along the domain edge, given as input to the tetgen tetrahedralize function.
  • The Periodic check box should be unchecked for non-periodic textiles. In this case the the domain faces will not be triangulated prior to calling the Tetgen tetrahedralization.
  • The Set Resolution check box allows the textile resolution to be changed. This sets the resolution for the surface mesh which is used as input for the Tetgen meshing

Information on Tetgen software can be found here: http://wias-berlin.de/software/tetgen/. It should be noted that the mesh generation does not always succeed. Most of the time it exits gracefully with a message that tetrahedralization has failed. Sometimes it will cause TexGen to shut down. It is strongly recommended that the textile is saved before using this option. It has been found that meshes are generated most successfully if a gap is specified in the weave wizards (or if a gap is provided in manually generated textiles).

The .poly file is the input file to the Tetgen tetrahedralize function. A viewer, TetView, can be downloaded here: http://wias-berlin.de/software/tetgen/tetview.html. If the tetrahedralization fails then more information can be gained by downloading the TetGen software and running it from the command line using the .poly file as input. This may show where the program has failed and will enable a bug report to be submitted to the Tetgen project.

Voxel Mesh

Textiles can be exported in voxel mesh format, either as an ABAQUS file including periodic boundary conditions or at a VTU file containing just the nodes and elements.

ABAQUS Voxel File
AbaqusVoxelDialog.png
  • Select File -> Export -> Voxel Mesh -> ABAQUS Voxel File
  • The Abaqus Voxel Options dialog will be displayed
    • Select the number of voxels required in x,y and z directions
    • Select whether to output yarns, matrix or both
    • Select whether to use octree refinement and/or smoothing on the voxel mesh. The Octree Refinement dialog will be displayed when OK is selected.
    • Element Type: Select either C3D8R or C3D8
    • Periodic Boundary Conditions
      • Material Continuum: Assumes a material continuum where the RVE is considered to be infinitely small compared to the size of the engineering part.
      • Single Layer RVE: Gives a 2.5D simulation, assuming a one layer RVE solving in the x and y directions
      • Staggered (Reduced Domain): Applies an offset to the x axis dimension in order to reduce the unit cell size
        • X Offset: Enabled when Staggered PBC is selected. Input the proportion of the x axis dimension by which the domain is offset when applying periodic boundary conditions.
      • Sheared Domain: Only select if 2D sheared textile has been created. Creates parallelepiped shaped voxels which conform to the sheared domain and creates corresponding periodic boundary conditions.
      • Rotated Domain: Select when a textile has been rotated using the Rotate Textile option with the Rotate Domain option selected. A voxel mesh will be generated which conforms to the rotated domain and creates corresponding periodic boundary conditions.
      • None: No boundary conditions are output.
    • Periodic boundary condition equations are generated based on the paper "Unit cells for micromechanical analyses of particle-refined composites", Shuguang Li, Anchana Wongsto, Mechanics of Materials 36(2004) 543-572
Octree Refinement
OctreeRefinementDialog.png
  • Output Surfaces - generate sets of nodes for surfaces between yarns and matrix
  • Output cohesive elements – define cohesive contact between yarns and matrix
    • Only available if surfaces are output. Nodes on the surfaces between yarns and matrix will be duplicated to "decouple" the yarns and matrix. Cohesive contacts will be created
  • Refinement level - Each level of refinement reduces the size of element by the factor of 2. Only elements on the interface between two materials or close to it will be refined to this level of refinement.
Smoothing Options

The smoothing algorithm will move the yarn surface nodes according to the Laplacian smoothing algorithm

  • Smoothing
    • None - no smoothing applied
    • Laplacian - Apply Laplacian smoothing to nodes belonging to yarn-matrix surfaces. Each node will be moved by C1*sum(x_i) where x_i are coordinates of neighbouring nodes
    • Non-shrinking - Apply two Laplacian smoothings consecutively with coefficients C1 and C1, where C1 < abs(-C2)
  • Iterations - number of smoothing iterations
  • Coefficient 1 – smoothing coefficient 1
  • Coefficient 2 – smoothing coefficient 2
VTU Voxel File
VoxelVTUDialog.png
  • Select File -> Export -> Voxel Mesh -> VTU Voxel File
  • The VTU Voxel Options dialog will be displayed
    • Select the number of voxels required in x,y and z directions
    • Domain Type
      • Box Domain: Default domain created by weave wizards consisting of 6 orthogonal planes
      • Sheared Domain: Only select if 2D sheared textile has been created. Creates parallelepiped shaped voxels which conform to the sheared domain
      • Rotated Domain: Select when a textile has been rotated using the Rotate Textile option with the Rotate Domain option selected. A voxel mesh will be generated which conforms to the rotated domain




ABAQUS Dry Fibre File

DryFibreDialog.png

This will create a mesh of just the yarns in the same form as shown by the Rendering->Render Textile Volume option.

  • Select File -> Export -> ABAQUS File -> ABAQUS Dry Fibre File..
  • The Abaqus Options dialog will be displayed
    • X, Y and Z Scale:From the scales entered displacements are calculated and applied to the centre node of each yarn, effectively providing the loading for the Abaqus simulation
    • Checking the Compression Plates box will add a pair of plates at the top and bottom surface of the domain.
    • Adjust intersections: Small, local adjustments to the volume mesh will be made until the intersections are within the selected intersection tolerance. If the intersection is deeper than one volume mesh element then an error message will be displayed and no correction will take place.
    • Regenerate Mesh: This will create a new textile based on the adjusted mesh. The volume mesh is regenerated and used to produce the ABAQUS .inp file. This option will create more evenly spaced elements than if the Adjust Intersections option is used on its own. NB. Ensure that the textile is saved before using this option as it will replace the existing textile.
    • Element Type: Select either C3D8R or C3D8
    • Contact Surfaces: This option allows contact surfaces to be generated for either the whole yarns or for the upper and lower surfaces. For woven textiles select Upper and Lower. For textiles where there is not a clearly defined upper and lower surface, eg knitted fabric, choose Whole Yarn

Modeller

While the wizards provide an easy way to create textile models, flexibility and control over the geometry is sacrificed. On the other end of the spectrum the modeller allows users total control over textile geometry at the expensive of a slightly steeper learning curve. Note that the modeller can be used to modify models created with the wizards, however if this is done any subsequent changes in the wizard will erase any modifications made.

Create Textile

To invoke the modeller either:

  1. Select Controls -> Textile -> Empty, or
  2. Select Main Menu -> Textiles -> Create Empty...

In both cases a dialog box will be given in order to enter a name for the textile, this can be left blank in which case a default name will automatically be assigned.

Add Yarns

To add a single yarn either:

  1. Select Controls -> Modeller -> Yarn, or
  2. Select Main Menu -> Modeller -> Create Yarn...

In the Create Yarn dialog:

  • Enter start and end coordinates for the yarn
  • Enter number of nodes
    • The yarn will always initially be created as a straight line with equispaced nodes.
    • Once the yarn has been placed it will be visible on screen in wire frame mode.

Edit Yarn/Node Position

Select yarn/node using one of the following methods:

  1. Click on the yarn/node with the left mouse button
  2. Hold Shift while selecting yarn/node to select multiple yarns
  3. Click on the yarn/node in the Outliner tree control
  4. Hold Shift or Ctrl while clicking on yarns/nodes in outliner tree to select multiple yarns

Nodes are displayed as spheres on the centreline of the yarns.

When either yarn or nodes have been selected they will turn white. X, Y and Z axes will be displayed.

To move yarn/node once it has been selected either:

  • Click and drag one of the axes displayed. The yarn/node will be moved in the corresponding direction.
    • Precise positioning can be achieved by enabling snapping using Controls -> Modeller -> Snapping
  • Edit the coordinates in the Controls -> Modeller -> Position boxes.

Add Nodes

  1. Select node
  2. Click Outliner -> Insert Node, or
  3. Press the Insert key

The new node will be inserted in between the selected node and the previous one. Nodes cannot be inserted before the first node in the yarn.

Duplicate Yarns

  1. Select yarn
  2. Click Outliner -> Duplicate Yarn, or
  3. Press the d on the keyboard

The duplicated yarn will be an exact copy of the yarn at the same location. After duplicating the new yarn should be moved so that they no longer overlap.

Delete Yarns/Nodes

  1. Select yarn
  2. Click Outliner -> Delete Selected, or
  3. Press the Delete key


Set Yarn Path Interpolation

This specifies how the yarn path is interpolated between the nodes.

  1. Select yarn
  2. Select Main Menu -> Modeller -> Assign Interpolation... , or
  3. Select Controls -> Modeller -> Interpolation
  4. Select interpolation type from drop-down menu
  5. Periodic - check to give continuity across yarn repeats as follows:
    1. Linear - continuity of cross-section
    2. Bezier - continuity of cross-section and tangent(first order continuity)
    3. Natural Cubic - continuity of cross-section and both first and second order continuity


Set Yarn Cross-Sections

  1. Select yarn
  2. Select Main Menu -> Modeller -> Assign Section... , or
  3. Select Controls -> Modeller -> Section
  4. Select from the drop-down menu how the cross-section will vary along the length of the yarn
    1. Constant
    2. Interpolate Between Nodes - see below
    3. Interpolate Between Sections - see below
  5. Select Edit Section to change section shape


Interpolate Between Nodes

    • Highlight node to be edited
    • Hold Ctrl or Shift key down to select multiple nodes
    • Smooth - check this box to give smooth interpolation between section
    • Polar - check this box to give polar rather than linear interpolation between sections, useful if there are large rotations between sections
    • Select Edit Section to change selected sections

Interpolate Between Sections

    • Sections can be specified at specific positions along the length of the yarn
    • To add a section:
      • Click on Insert Section
      • Highlight the section which appears in the text box
      • Select the position along the yarn by using the slider or typing into the text box at the bottom of the dialog
    • To remove a section:
      • Highlight the section to be removed
      • Click on Remove Section
      • Smooth and Polar - check as required, see Interpolate Between Nodes
      • Highlight node to be edited
      • Hold Ctrl or Shift key down to select multiple nodes
    • Select Edit Section to change selected sections

Specify Cross-sections

After selecting the Edit Section button the Select Cross-section Shape dialog will be displayed.

The shape at the top of the dialog gives a preview of the shape currently specified.

  • Select Cross-section from drop-down list and enter parameters as follows:
    • Ellipse - Width and height
    • Lenticular - This is made up from the intersection of 2 circular sections. Enter width and height. The distortion should be a value between height/2 and -height/2. 0 will give an intersection which is central vertically, height/2 will give a semicircle.
    • Power Ellipse - A modified ellipse. Power = 1 gives an ellipse. Power < 1 gives a rectangle with rounded corners (power = 0 gives a rectangle). Power > 1 gives a shape similar to lenticular with rounded ends.
    • Rectangle - Width and height. Use of this cross-section rather than a power ellipse with power = 0 will result in a better mesh ( even if other sections along the yarn are power ellipses ).
    • Hybrid - This allows a complex section to be created by combining two or more of the above cross-section shapes.
HybridSection.png
HybridSectionDialog3.png
The Select Cross-section Shape dialog will be displayed. Click on 2 or more points outside the shape in the lower window to specify the divisions for the shapes to be assigned.
Click within each section in turn to specify the shape to be used. The shape for this section of the area is specified using the Select Cross-section Shape dialog as described in the previous sections.
The example shows:
Red section - ellipse, width = 1.0, height = 0.5
Blue section - lenticular, width = 1.0, height = 0.5, distortion = 0
Green section - ellipse, width = 0.75, height = 0.75
A preview of the resulting shape is displayed in the top window of the dialog. It can be seen that there are discontinuities where the sections meet. These can be smoothed by dragging the circles at the join until a smooth transition is achieved, as shown on the right.







  • Rotate - if this is checked then input an angle by which the shape should be rotated.
  • Scale - if this is checked then input scale factors for the x and y directions.

Repeats

  1. Select Main Menu -> Modeller -> Assign Repeats... or,
  2. Select Controls -> Modeller -> Repeats
  3. Select yarn or multiple yarns as described in Edit Yarn/Node Position
  4. Add/edit values in the Repeats dialog to give repeat vectors. Typically a textile will have two repeat vectors eg x,0,0 and 0,y,0


Properties

Properties can be set for yarns, either individually or for the whole textile, and matrix.

For all properties both the value and the units can be set in the dialog box. Units are set by entering a string, eg kg/m^3

YarnProperties.png

To set yarn properties:

  1. Select Main Menu -> Modeller -> Assign Yarn Properties... or,
  2. Select Controls -> Modeller -> Yarn Properties
  3. In the Properties dialog enter values and units for the whole textile:
    1. Yarn Linear Density
    2. Fibre Density
    3. Total Fibre Area
    4. Fibre Diameter
    5. Fibres Per Yarn
    6. Areal Density, or...
  4. To set properties for individual yarns select one or more yarns (use Shift+Mouse Click to select multiple yarns) and enter values and units in the Properties dialog:
TextilePropetiesDialog.png
    1. Yarn Linear Density
    2. Fibre Density
    3. Total Fibre Area
    4. Fibre Diameter
    5. Fibres Per Yarn
    6. Young's Modulus X
    7. Young's Modulus Y
    8. Young's Modulus Z
    9. Shear Modulus XY
    10. Shear Modulus XZ
    11. Shear Modulus YZ
    12. Poisson's Ratio X
    13. Poisson's Ratio Y
    14. Poisson's Ratio Z
    15. Alpha X
    16. Alpha Y
    17. Alpha Z
MatrixProperties.png

To set the matrix properties:

  1. Select Main Menu -> Modeller -> Assign Matrix Properties... or,
  2. Select Controls -> Modeller -> Matrix Properties
  3. In the Properties dialog enter values and units for the matrix:
    1. Matrix Young's Modulus
    2. Matrix Poisson's Ratio
    3. Matrix Alpha

Domain

The domain is specified so that, after repeats have been specified, the model can be constrained to a specific region. In most cases the domain will correspond to the unit cell of the textile but maintaining a distinction between the two gives added flexibility.

The domain is specified by planes where the space on the negative side of the plane is considered to be outside of the domain. Each plane is defined as: Ax + By + Cz + D = 0

The vector (A, B, C) represents the unit normal to the plane, and D represents the distance from the plane to the origin. In order to specify an axis aligned bounding box with minimum of (x1, y1, z1) and maximum of (x2, y2, z2), six planes P need to be defined as shown in the table below.

A B C D
P0 1 0 0 x1
P1 -1 0 0 -x2
P2 0 1 0 y1
P3 0 -1 0 -y2
P4 0 0 1 z1
P5 0 0 -1 -z2

The user interface gives two methods of specifying the domain:

  1. Specify a bounding box with minimum and maximum x, y and z values
  2. Specify the planes as described above

Specify Domain Using Bounding Box

  1. Select Main Menu -> Domain -> Create Box... or,
  2. Select Controls -> Domain -> Box
  3. In the Box Domain dialog enter the minimum and maximum x, y and z coordinates

Specify Domain Using Planes

  1. Select Main Menu -> Domain -> Create Planes... or,
  2. Select Controls -> Domain -> Planes
  3. Enter planes using the Domain Editor dialog:
    1. Enter x, y, z and d values for a plane as specified above
    2. Select Add Plane
    3. Repeat for each plane required
  4. To edit a plane:
    1. Select the plane in the text box
    2. Alter the values as required
    3. Select Replace Plane
  5. To delete a plane:
    1. Select the plane in the text box
    2. Select Delete Plane

Edit Domain

  1. Select Main Menu -> Domain -> Edit Domain... or,
  2. Select Controls -> Domain -> Edit
  3. The Domain Editor dialog will be displayed and is used as described in the previous section

Delete Domain

  1. Select Main Menu -> Domain -> Delete or,
  2. Select Controls -> Domain -> Delete

Both of these actions will completely delete the domain

Rendering

Render Fibre Orientation

Renders the fibre orientations on a grid of points. Note that the orientation represented is that of the point at the base of each arrow. Also note that when orientations are output with meshes they are calculated for each element and the orientations represented in this option are for illustrative purposes only.

Refresh View

Forces the textile to be re-rendered so that any updates (eg made using Python commands) are shown.

Tools

Create Pattern Draft

This function will create a pattern draft for textiles created using the 2D and 3D textile weave types. It is not currently implemented for 3D angle interlock textiles.

  • Select Main Menu -> Tools -> Select Pattern Draft
    • A dialog will be displayed showing the pattern draft for the current textile as shown below:

Pattern4x4.png 2dWeavePatternDraft.png

  • Select Print to print in the format shown in the dialog
  • Select Save to create a text file with a binary version of the pattern as shown below:
1000	0001
0100	0010
0010	0100
0001	1000

0111	1110
1101	1011
1011	1101
1110	0111
  • For 3d textiles the ordering of weft yarn insertion is selected using the dialog below:

WeftOrderingDialog.png

  • The pattern draft will then be displayed and may be printed and saved as before.

LayerToLayerTextile.png LayerToLayerPattern.png

Quick Calculate Domain Volume Fraction

  • Select Main Menu -> Tools -> Quick Calculate Domain Volume Fraction
    • The volume fraction will be calculated using the volume fraction for the whole yarn. This may introduce inaccuracies if the domain does not correlate to the size of the yarn and the yarn cross-section changes along its length. The Calculate Domain Volume Fraction gives a more accurate value but is slower. This option is useful where a quick approximation is acceptable.
    • The result is displayed in a dialog as shown:

QuickVfDialog.png

Calculate Domain Volume Fraction

  • Select Main Menu -> Tools -> Calculate Domain Volume Fraction
    • This calculates the volume fraction for the domain based on the localised volume fractions for each element of a volume mesh.
    • The result is displayed in a dialog as shown:

DomainVfDialog.png

Yarn Fibre Volume Fraction

  • Select Main Menu -> Tools -> Yarn Fibre Volume Fraction
    • Select yarn using the left mouse button. (Shift + left button to select more than one yarn)
    • The volume fraction for each yarn is displayed in a dialog as shown:

YarnVfDialog.png

Correct Small Intersections

  • Select Main Menu->Tools->Correct Small Intersections
    • Adjusts small interferences in the fibre volume mesh
    • Takes the individual yarn meshes and corrects intersections based on Textile.DetectInterference()
    • Only intended to be used for minor adjustments so will abort if intersections are greater than one volume element in depth

Options

Switch Off Messages

Some procedures may be significantly quicker if the messages in the TexGen Output window are switched off. Exporting to a voxel file is one example of this.

  • Select Main Menu -> Options -> Output Messages to switch on/off
    • The option will be marked with a tick if messages are switched on

View

Zoom

Press and hold right mouse button. Drag in an upwards direction to zoom in, downwards to zoom out.

Pan

Press and hold middle mouse button at point to be moved, then drag to required position.