AddElementInfo(vector< POINT_INFO > &RowInfo) | TexGen::CVoxelMesh | |
AllNodes | TexGen::COctreeVoxelMesh | protected |
CalculateVoxelSizes(CTextile &Textile) | TexGen::COctreeVoxelMesh | protectedvirtual |
CentrePoints | TexGen::COctreeVoxelMesh | static |
checkIndex(int currentElement, vector< int > nodes) | TexGen::COctreeVoxelMesh | protected |
COctreeVoxelMesh(string Type="CPeriodicBoundaries") | TexGen::COctreeVoxelMesh | |
conn | TexGen::COctreeVoxelMesh | protected |
ConvertHexToTets() | TexGen::COctreeVoxelMesh | protected |
ConvertOctreeToNodes() | TexGen::COctreeVoxelMesh | protected |
cornerPoints | TexGen::COctreeVoxelMesh | static |
CreateP4ESTRefinement(int min_level, int refine_level) | TexGen::COctreeVoxelMesh | protected |
CVoxelMesh(string Type="CPeriodicBoundaries") | TexGen::CVoxelMesh | |
CVoxelMesh(const CVoxelMesh &CopyMe) | TexGen::CVoxelMesh | private |
extractSurfaceNodeSets(std::map< int, vector< int > > &NodeSurf, std::vector< int > &AllSurf) | TexGen::COctreeVoxelMesh | protected |
FaceX_max | TexGen::COctreeVoxelMesh | static |
FaceX_min | TexGen::COctreeVoxelMesh | static |
FaceY_max | TexGen::COctreeVoxelMesh | static |
FaceY_min | TexGen::COctreeVoxelMesh | static |
FaceZ_max | TexGen::COctreeVoxelMesh | static |
FaceZ_min | TexGen::COctreeVoxelMesh | static |
fillMaterialInfo() | TexGen::COctreeVoxelMesh | protected |
FindLocMinMax(int &XMin, int &XMax, int &YMin, int &YMax, XYZ &Min, XYZ &Max) | TexGen::COctreeVoxelMesh | protectedstatic |
g_DomainAABB | TexGen::COctreeVoxelMesh | static |
GetFaceIndices2(CMesh::ELEMENT_TYPE ElemType, const set< int > &NodeIndices, int currentElement) | TexGen::COctreeVoxelMesh | protected |
GetMaterials() | TexGen::CVoxelMesh | inline |
getPointsInfo(vector< XYZ > myPoints, int refineLevel) | TexGen::COctreeVoxelMesh | protectedstatic |
gTextile | TexGen::COctreeVoxelMesh | static |
isBoundary(double p[3]) | TexGen::COctreeVoxelMesh | protected |
m_AllElements | TexGen::COctreeVoxelMesh | protected |
m_bCohesive | TexGen::COctreeVoxelMesh | protected |
m_boundaryPoints | TexGen::COctreeVoxelMesh | protected |
m_bSmooth | TexGen::COctreeVoxelMesh | protected |
m_bSurface | TexGen::COctreeVoxelMesh | protected |
m_bTet | TexGen::COctreeVoxelMesh | protected |
m_DomainAABB | TexGen::CVoxelMesh | protected |
m_ElementMarkup | TexGen::COctreeVoxelMesh | protected |
m_ElementsInfo | TexGen::CVoxelMesh | protected |
m_Materials | TexGen::CVoxelMesh | protected |
m_Mesh | TexGen::CVoxelMesh | protected |
m_NeighbourNodes | TexGen::COctreeVoxelMesh | protected |
m_NodeConstraints | TexGen::COctreeVoxelMesh | protected |
m_NodeConstraintsReverse | TexGen::COctreeVoxelMesh | protected |
m_NodesEncounter | TexGen::COctreeVoxelMesh | protected |
m_OddHexes | TexGen::COctreeVoxelMesh | protected |
m_PeriodicBoundaries | TexGen::CVoxelMesh | protected |
m_smoothCoef1 | TexGen::COctreeVoxelMesh | protected |
m_smoothCoef2 | TexGen::COctreeVoxelMesh | protected |
m_smoothIter | TexGen::COctreeVoxelMesh | protected |
m_SurfaceElementFaces | TexGen::COctreeVoxelMesh | protected |
m_SurfaceNodes | TexGen::COctreeVoxelMesh | protected |
m_TetElements | TexGen::COctreeVoxelMesh | protected |
m_XVoxels | TexGen::CVoxelMesh | protected |
m_YVoxels | TexGen::CVoxelMesh | protected |
m_ZVoxels | TexGen::CVoxelMesh | protected |
materialInfo | TexGen::COctreeVoxelMesh | static |
max_level | TexGen::COctreeVoxelMesh | static |
operator=(const CVoxelMesh &CopyMe) | TexGen::CVoxelMesh | private |
OutputAllNodesSet(string Filename, ostream &Output) | TexGen::CVoxelMesh | protected |
OutputHexElements(ostream &Output, bool bOutputMatrix, bool bOutputYarn, int Filetype=INP_EXPORT) | TexGen::COctreeVoxelMesh | protectedvirtual |
OutputMatrixElementSet(string Filename, ostream &Output, int iNumHexElements, bool bMatrixOnly) | TexGen::CVoxelMesh | protected |
OutputNodes(ostream &Output, CTextile &Textile, int Filetype=INP_EXPORT) | TexGen::COctreeVoxelMesh | protectedvirtual |
OutputOrientationsAndElementSets(string Filename) | TexGen::CVoxelMesh | |
OutputOrientationsAndElementSets(string Filename, ostream &Output) | TexGen::CVoxelMesh | protected |
OutputPeriodicBoundaries(ostream &Output, CTextile &Textile, int iBoundaryConditions, bool bMatrixOnly) | TexGen::COctreeVoxelMesh | protectedvirtual |
OutputSurfaces(const std::map< int, vector< int > > &NodeSurf, const std::vector< int > &AllSurf) | TexGen::COctreeVoxelMesh | protected |
p4est | TexGen::COctreeVoxelMesh | protected |
refine_fn(p4est_t *p4est, p4est_topidx_t which_tree, p4est_quadrant_t *quadrant) | TexGen::COctreeVoxelMesh | protectedstatic |
refine_fn_periodic(p4est_t *p4est, p4est_topidx_t which_tree, p4est_quadrant_t *quadrant) | TexGen::COctreeVoxelMesh | protectedstatic |
refine_fn_post(p4est_t *p4est, p4est_topidx_t which_tree, p4est_quadrant_t *quadrant) | TexGen::COctreeVoxelMesh | protectedstatic |
refine_fn_uni(p4est_t *p4est, p4est_topidx_t which_tree, p4est_quadrant_t *quadrant) | TexGen::COctreeVoxelMesh | protectedstatic |
SaveToAbaqus(string Filename, CTextile &Textile, bool bOutputMatrix, bool bOutputYarn, int iBoundaryConditions, int iElementType) | TexGen::CVoxelMesh | protected |
SaveToSCIRun(string Filename, CTextile &Textile) | TexGen::CVoxelMesh | protected |
SaveVoxelMesh(CTextile &Textile, string OutputFilename, int XVoxNum, int YVoxNum, int ZVoxNum, int min_level, int refine_level, bool smoothing, int smoothIter, double smooth1, double smooth2, bool surfaceOuput) | TexGen::COctreeVoxelMesh | |
TexGen::CVoxelMesh::SaveVoxelMesh(CTextile &Textile, string OutputFilename, int XVoxNum, int YVoxNum, int ZVoxNum, bool bOutputMatrix, bool bOutputYarns, int iBoundaryConditions, int iElementType=0, int FileType=INP_EXPORT) | TexGen::CVoxelMesh | virtual |
SaveVoxelMeshToVTK(string Filename, CTextile &Textile) | TexGen::CVoxelMesh | protected |
smoothing(const std::map< int, vector< int > > &NodeSurf, const vector< int > &AllSurf) | TexGen::COctreeVoxelMesh | protected |
storeHangingNode(int *all_lni, int *hanging_corner, int node_i, int hanging_count, double v[3]) | TexGen::COctreeVoxelMesh | protected |
storePointInfo(int refineLevel) | TexGen::COctreeVoxelMesh | protected |
writeTempFile(string filename, pair< XYZ, XYZ > myDomain) | TexGen::COctreeVoxelMesh | protected |
~COctreeVoxelMesh(void) | TexGen::COctreeVoxelMesh | virtual |
~CVoxelMesh(void) | TexGen::CVoxelMesh | virtual |