30#if SHINY_PROFILER == TRUE
SHINY_INLINE void appendTicks(tick_t a_elapsedTicks)
SHINY_INLINE void beginEntry(void)
static ProfileNode _dummy
ProfileNode * nextSibling
const ProfileNode * findNextInTree(void) const
void updateTree(float a_damping)
bool isEqual(const ProfileNode *a_parent, const ProfileZone *a_zone) const
void addChild(ProfileNode *a_child)
ProfileNodeCache * _cache
void init(ProfileNode *a_parent, ProfileZone *a_zone, ProfileNodeCache *a_cache)